计算输入实数的反正切值对应的角度。
C interface:
float atandf(float x);
double atand(double x);
参数名 |
类型 |
描述 |
输入/输出 |
---|---|---|---|
x |
|
表示输入数据的浮点值。 |
输入 |
输入值(x) |
输出值(y) |
---|---|
+0 |
+0 |
-0 |
-0 |
+inf |
90 |
-inf |
-90 |
nan |
nan |
C: "km.h"
// typical usage float x1 = -1.0, x2 = 1.0, x3 = 0.5, x4 = -0.5; // special handling float a = 0.0, b = INFINITY, c = -INFINITY, d = NAN; // print result printf("atand(1.0) = %.15f\n", atand(x1)); printf("atand(-1.0) = %.15f\n", atand(x2)); printf("atand(0.5) = %.15f\n", atand(x3)); printf("atand(-0.5) = %.15f\n", atand(x4)); printf("atand(0.0) = %.15f\n", atand(a)); printf("atand(-0.0) = %.15f\n", atand(-a)); printf("atand(INFINITY) = %.15f\n", atand(b)); printf("atand(-INFINITY) = %.15f\n", atand(c)); printf("atand(NAN) = %.15f\n", atand(d)); /* * atand(1.0) = -45.000000000000000 * atand(-1.0) = 45.000000000000000 * atand(0.5) = 26.565051177077990 * atand(-0.5) = -26.565051177077990 * atand(0.0) = 0.000000000000000 * atand(-0.0) = -0.000000000000000 * atand(INFINITY) = 90.000000000000000 * atand(-INFINITY) = -90.000000000000000 * atand(NAN) = nan * * */