cosd

计算输入角度的余弦值。

接口定义

C interface:

float cosdf(float x);

double cosd(double x);

double cosd_18(double x);

long double cosdl(long double x);

cosd_18仅在高精度版本提供。

参数

参数名

类型

描述

输入/输出

x

  • 在cosdf中,x是单精度浮点类型。
  • 在cosd和cosd_18中,x是双精度浮点类型。
  • 在cosdl中,x是长双精度浮点类型。

表示角度的浮点值。

输入

返回值

依赖

C: "km.h"

示例

C interface:
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    // typical usage
    float x1 = 90.0, x2 = -90.0, x3 = 45.0, x4 = -45.0, x5 = 30.0, x6 = -30.0;
    float a = 0.0, b = INFINITY, c = -INFINITY, d = NAN;
    // print result
    printf("cosd(90.0) = %.15f\n", cosd(x1));
    printf("cosd(-90.0) = %.15f\n", cosd(x2));
    printf("cosd(45.0) = %.15f\n", cosd(x3));
    printf("cosd(-45.0) = %.15f\n", cosd(x4));
    printf("cosd(30.0) = %.15f\n", cosd(x5));
    printf("cosd(-30.0) = %.15f\n", cosd(x6));
    printf("cosd(0.0) = %.15f\n", cosd(a));
    printf("cosd(-0.0) = %.15f\n", cosd(-a));
    printf("cosd(INFINITY) = %.15f\n", cosd(b));
    printf("cosd(-INFINITY) = %.15f\n", cosd(c));
    printf("cosd(NAN) = %.15f\n", cosd(d));
    /* 
     * cosd(90.0) = 0.000000000000000
     * cosd(-90.0) = 0.000000000000000
     * cosd(45.0) = 0.707106781186548
     * cosd(-45.0) = 0.707106781186548
     * cosd(30.0) = 0.866025403784439
     * cosd(-30.0) = 0.866025403784439
     * cosd(0.0) = 1.000000000000000
     * cosd(-0.0) = 1.000000000000000
     * cosd(INFINITY) = nan
     * cosd(-INFINITY) = nan
     * cosd(NAN) = nan
     * 
     * */