计算实数的余弦值,入参为角度。
C interface:
float cosdf(float x);
参数名 |
类型 |
描述 |
输入/输出 |
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x |
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表示角度的浮点值。 |
输入 |
C: "km.h"
// typical usage float x1 = 90.0, x2 = -90.0, x3 = 45.0, x4 = -45.0, x5 = 30.0, x6 = -30.0; float a = 0.0, b = INFINITY, c = -INFINITY, d = NAN; // print result printf("cosd(90.0) = %.15f\n", cosd(x1)); printf("cosd(-90.0) = %.15f\n", cosd(x2)); printf("cosd(45.0) = %.15f\n", cosd(x3)); printf("cosd(-45.0) = %.15f\n", cosd(x4)); printf("cosd(30.0) = %.15f\n", cosd(x5)); printf("cosd(-30.0) = %.15f\n", cosd(x6)); printf("cosd(0.0) = %.15f\n", cosd(a)); printf("cosd(-0.0) = %.15f\n", cosd(-a)); printf("cosd(INFINITY) = %.15f\n", cosd(b)); printf("cosd(-INFINITY) = %.15f\n", cosd(c)); printf("cosd(NAN) = %.15f\n", cosd(d)); /* * cosd(90.0) = 0.000000000000000 * cosd(-90.0) = 0.000000000000000 * cosd(45.0) = 0.707106781186548 * cosd(-45.0) = 0.707106781186548 * cosd(30.0) = 0.866025403784439 * cosd(-30.0) = 0.866025403784439 * cosd(0.0) = 1.000000000000000 * cosd(-0.0) = 1.000000000000000 * cosd(INFINITY) = nan * cosd(-INFINITY) = nan * cosd(NAN) = nan * * */